[02:00:30]
<dragnridr> Still don't understand why the devs wanted to remove over half the missions.
[02:05:59]
<dragnridr> Plus Breaking the Planet and Starbase 24 is gone, but they were played by a majority of the players. Doesn't sound right.
[02:06:19]
<dragnridr> Sounds like the devs want to remove the stuff players actually like.
[02:07:04]
<Durzan20> never assume malice when incompetence is far more likely
[02:07:28]
<Durzan20> this is by far the worst update ever, they broke fundamental systems
[02:07:40]
<dragnridr> Wouldn't it be easier to fins what the players don't like about certain missions and fix those instead of punishing the players for liking missions?
[02:07:49]
<Durzan20> they probably had to remove a lot of those things because they broke them
[02:08:22]
<Durzan20> no, the new community manager is a furry sycophant. he has no interest in criticism, and shadowbans everyone with half a brain on the forums
[02:09:01]
<Durzan20> they broke sorting. fundamental. exchange, admiralty roster, social windoe player/fleet searches
[02:11:08]
<Durzan20> many old systems, there is nobody at cryptic left that understands them
[02:11:30]
<Durzan20> note how new Ds9 has no doff missions for instance
[02:11:47]
<Durzan20> apparently they couldnt figure out how to copy/paste that and make it work
[02:14:21]
<Durzan20> they removed the RA's specifically because players had figured out they were the most efficient way to do anything, and were not playing the new queues enough
[02:14:41]
<Durzan20> they rebranded STF's as TFO's, because they think all their players are morons
[02:15:08]
<Durzan20> because "queue" has a bad connotation.. they actually said this
[02:16:17]
<Durzan20> so we suggest everyone only refer to them as queues(accurate), or GTFO's now :)
[03:27:48]
<dragnridr> Anyone else want the Orville and the NSEA Protector as adaptive ships for levels 1-65 since the Walker class has been a decent success